Wednesday, 20 October 2010

Week 3 - Building the Ear

The next major part of the head to work on was the Ear. Again I used the video tutorials to work through this process. I started off by using the original images of my face and side of the head to focus on the ear on the side image. I then used the same method to create the lines of topology for the ear that I had used earlier on the face.


Ear Topology

Once I had outlined the lines of Topology on the ear, I created the Polygons in the shape of the ear. I used the front image of my head to pull out the vertices in the same way that I did for the face. The front image captured the edges of my ear so I was able to know how far they should be brought out by. I would then use the tools explained in the video tutorials to create the different indents of the ear and lobe. Tools such as the “Chamfer” tool allowed me to soften some of the edges and create different Polygons that I could push in and pull out to create the correct ear shape.





I then used the Weld and Target Weld Tool to connect the ear to the head.

The front part of the ear did not look correct because it should be welded to the head rather than sticking out.

I decided to change this and spent some time working on getting rid of the polygons that pushed the ear out and started welding them to the rest of the head.

As you can see by the image, the ear connection to the head shows some pinching of the vertices where it connects. This is a bit of an issue but it would mean a lot of effort cutting through vertices and maybe re-doing some of the topology so I am going to leave it for the moment but it would definitely be a possible improvement if I was to redo the project.

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